DOSBoxKeep in mind that this game only works with DOSBox; an emulator for DOS games. Click here for the latest version. For a little more info on how to start a game in DOSBox click here.
Proof that the simplest concept can lead to some of the best games. Guide a young wizard through strange worlds and shoot enemies with lightning bolts. It's fun, and it even has excellent graphics and sound. Version 1.1 added Gravis GamePad support. There are 4 episodes in this game, with only the first episode playable in the shareware version.Episode 1 - Time TrippingEpisode 2 - Shattered WorldsEpisode 3 - Warped and WearyEpisode 4 - Destination Home
Customer CheatFor each of the following codes, type each letter by letter: FEELGOOD - full healthBLAKE - both keysBANANA - laser shots (registered version only)QUARK - rapid fire (registered version only)
Eviternity is a megawad comprised of six 5-map episodes (called Chapters) plus two secret maps. Eviternity's six chapters explore a series of unique and varied themes, each featuring classic gameplay with an interest in making each map hold its own unique identity and personality. The themes are "Medieval", "Techbase", "Icy Castles", "Industrial / Brutalism", "Hell / Gore / Alien" and "Heaven". This project exclusively uses OTEX, a brand new high quality texture pack by ukiro. While mostly being a "Dragonfly project", with 24 maps being made or heavily worked on by Dragonfly, we present to you a mighty lineup of well-known guest mappers who have crafted beautiful and fun levels. Since the initial release we've worked hard for an additional two months working on the now-final version of Eviternity! We hope you enjoy Eviternity, thanks for downloading & playing!
Paradise is a GZDoom TC, with a primary 7-map campaign, in addition to a 25-map episode of bonus maps. This version 2 release is a major expansion of the 2018 v1 release, in terms of both map count, and gameplay changes. Hardware-accelerated rendering mode strongly recommended, both for visual and performance reasons. Make sure you bind your reload key! Be sure to check out the "Paradise Options" section in the Options menu for options to customize your experience.
Hi! Do you remember Hocus Pocus, a classic platforming game from Apogee? If you liked this game, then I have great news for you: A fully functional level and graphics editor for this game is finally here!I was looking for a level editor for this game for long time, but unfortunately there never was a complete and fully functional one, althrough the level format was fully reverse-engineered during 2000's. Those I found (Hocus Creation Station by Violet CLM, Camoto Studio by Malvineous) were incomplete and quite hard to use, so I decided to make my own level editor and then I really finished it.The main focus of my level editor is easiness of use (no difficult installation or pre-processing of the game files), simple and intuitive GUI, and many useful features to make editing of the levels faster and easier, for example: Three editing modes: Tile mode, Pattern mode and Block mode (here you can copy+paste) Pattern and block presets, ability to save your own presets Undo & Redo feature Minimap Quick test (save level & launch game in dosbox)etc. (for full feature list see the website.) The program is not only a level editor, but it can also edit graphics (sprites) and export and import game resources (music, sounds, graphics files etc.)The zip file contains a readme file and a document called Graphics replacement guide which explains in detail how Hocus Pocus graphics works and how to replace all kinds of graphics (tilesets, backdrops, sprites, fullscreen images etc.)Download link:HereOfficial website: A new custom level to play:This is a good and quite challenging new level made by Violet CLM with this level editor. Replaces E1L1.To play the level:1. Download the level editor and install it by unzipping all files and folders into your Hocus Pocus game folder (where HOCUS.EXE and HOCUS.DAT are located)2. Download this zip file containing the new level and unzip all files into some folder3. Start the editor and select "Tools" -> "Apply mod patch" in the main menu and open the patch.ini file you got in step 2. Remember to backup your original game files because this action will modify them.4. Let the program close and launch Hocus Pocus!Graphics modification demonstration:To show you the full power of editing the sprites, I decided to turn Hocus Pocus into Doom marine and let him fight against the hellish monsters everyone knows from the legendary 3D game. Let's introduce Doom Pocus:Fire Crocs turned into Imps and Devil Dan is now a Cacodemon.Shooting dat Zombie and Imps.Besieged by Lost Souls.The final battle with a vicious Cyberdemon.More screenshots:The sprite editing UI.Sprites being drawn on the map.Editing level propertiesThe "Calculate VRAM usage" helps you manage the memory limitations.Important note:If you use this program and something is not clear to you, you don't know how to do something, run into a problem, or just find a bug or missing functionality, don't hesitate to ask me! I spent a reasonable time making this program and playing around with game modifications so I'm really willing to help you and share any information and experience.If you make some new level or modification, just feel free to post it here on this thread, directly to me, or simply anywhere.
Thank you all guys!I can say, the Hocus Doom TC made by Ravage actually gave me inspiration to create this level editor! That is one of the BEST total conversions and GZDoom projects I've ever played. When I saw Hocus Pocus was still pretty popular game that it even deserved its remake into 3D, I thought it was really worth doing a proper modding tool for the original game.If you're possibly curious about the Doom Pocus mod I showed in the first post, right now it is not a playable mod at all, I made this purely for demonstration and testing the sprite editing feature of the editor.However, I think it's really interesting idea to have a mod like this, which is practically an opposite project to Hocus Doom. Unfortunately I am personally not good at graphics and level design at all, but if anyone here is interested in this idea, you can help make the graphics and levels for it.Btw any thoughts/findings about the program so far?
No and they probably won't ever exist since I'm not aware the source code for Hocus Pocus was ever released. You'd have to recreate the game engine through reverse-engineering and best guesses.In fact if you search for "hocus pocus source code" you'll find a completely unrelated thing instead.
Well, when you created the tileset pcx file, you forgot one VERY important thing: a special "end-marker" tile. It is clearly explained in the Graphics Replacement Guide, sections "3. How graphics data are stored in memory" and "4. How to replace a tileset".I downloaded your pcx file and fixed it by adding such dummy "end-marker" tile. Now it works perfectly:And your custom tileset image can be any different filesize than original, the editor can handle it.Remember one importang thing: The file allocation table (offsets of all the files stored inside HOCUS.DAT) is stored inside HOCUS.EXE. That means, when you import your custom file into HOCUS.DAT of different size than original, the editor actually MODIFIES the executable!!! You must be careful to sync HOCUS.EXE and HOCUS.DAT together. If you modify them and later replace just one of them, the file offsets will desync and the game will become irreversibly broken.
There is one option: In the Config folder, open the .ini file according to your game version (supposing you have v1.1 full), and look for [Tilesets] section. Here you can rename any tileset (for example change "Mushroom" to "Browncastle") and then the editor will look for browncastle.ini file.
Lazy Mutt Games is the ultimate destination to play ad free games with no strings attached. Try our free online games, download games, and multiplayer games.Lazy Mutt Games has games for everyone! Lazy Mutt Games has games in categories like Action Games, Puzzle Games, Card & Board Games, Shooter Games, and Strategy Games. Lazy Mutt Games adds games frequently so there are always new games avaliable.
Includes unlimited streaming via the free Bandcamp app, plus high-quality downloads of Colonization, Heroes of Might and Magic II, RuneScape B-SIDE, RuneScape, Metal Gear 2, Metal Gear, Theme Hospital, Transport Tycoon, and 55 more. , and , . Purchasable with gift card Buy Digital Discography $9.90 USD or more (10% OFF) Send as Gift Share / Embed 1. Docks 02:05 2. Dungeons 01:59 3. Gatehouse 01:45 4. Guard Tower 02:02 5. Citadel 01:32 6. Cathedral 02:00 7. Crypts 01:44 8. Hell's Maw 01:22 9. Graveyard 01:14 10. Crater 01:44 11. Lava Pits 01:30 12. River of Fire 02:00 13. Catacombs 01:22 14. Labyrinth 01:39 15. Great Hall 01:51 16. Portals of Chaos 01:41 17. Glacier 02:08 18. Cesspool 01:08 19. Confluence 01:32 credits released January 6, 2019 license all rights reserved tags Tags soundtrack dos game heretic hexen midi soundtrack video game soundtrack Debrecen Shopping cart total USD Check out about mdvhimself Debrecen, Hungary 2b1af7f3a8