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Class 1: Mind-mapping conceptualisation of lightIn order to study all factors that influence our perception of light we have to structure a strategy of analysis of light by tracking the events that condition the appearance of the rays of light of the observed area from the source to the sensor. A mind map will develop a structured thought and a procedure which is essential for such a complex phenomena. A few examples show the mind map in action.
Class 2: Primary color transformation operatorsOperators constitute the essential tool for the manipulation of the image in order to model the desired intent. Here you understand all basic primary operations, its mathematical correspondence, practical observation of values and distribution on the LUT analytics. Focus on the fundamentals of the Grade node and the advance application on the ColorLookUp node.
Class 3: Decoding the Characteristic Curve for matchingThe Characteristic Curve is the DNA of any support and it conditions the look of an image captured to enable you to reproduce it you first need to understand it. This class demystifies this curve and starts bridging concepts and operations from the previous class to start building the fundamentals of the CG matching.
Class 4: Secondary overall color operatorsUnderstanding brightness, contrast and saturation. Different approaches to target light intensities for integration and effects based on ranges and area isolation. Analysis of relative values of the image such as Saturation and the characteristics of the non-reversible operations.
Class 5: Art as source of referenceDeveloping a visual narrative style and using light as a creative and narrative medium. A brief history of how painters use light and technique to tell stories beyond paint. Fundamentals of visual storytelling.
Class 6: Trust your valuesProcedural guidelines for self-checking the Viewer. Using and understanding the Pixel Analyzer, transforming color from a perceptive point, TMI vs HSV vs RGB models. The mathematical match and the visual check.
Class 1: Setup and Real World LightingSetting up colour handling for the course. Exploring the principles of capturing real word lighting and applying that to CG, including image brackets and HDR lights.
Class 2: Creature portrait lighting, Part 1Breaking down the scene and discussing what the approach will be. Setting the camera framing and animation to give the shot a dynamic feel before looking into lat-long images. Exploring some references and discussing the properties of candlelight.
Class 3: Creature portrait lighting, Part 2Discussion of the equipment used to film live-action of a candle flame with enough dynamic range to light in Arnold. Creation of an HDR of an eclectic light bulb from a bracket of images.
Class 4: Creature portrait lighting, Part 3Using our live-action shot of the candlelight and our other HDR resources to craft the lighting in our scene. Rendering and tweaks in Nuke. Three movies are included in this part.
Class 5: Beauty lighting for CG product shots, Part 1Examination of the shot and discussion about using light rigs to help constrain lighting to the real world. Generating the HDR images for our soft boxes and demonstrating a way to test the values in those images in Nuke. A look at our lat-long HDR of the environment.
Class 6: Beauty lighting for CG product shots, Part 2 Calibration of our light sources and working with technical plates including chrome/grey balls and colour charts. Combinging camera projections with shadow shaders to help integrate our CG into the scene.
Class 7: Beauty lighting for CG product shots, Part 3Crafting the lighting in our product shot. Setting up the render layers and rendering, then taking the renders into Nuke to add sales graphics and finish the shot.
Class 8: Environmental lighting for action shots, Part 1Examining the 3D scene along with the animated truck. A deeper look into working with chrome/grey ball plates and using colour charts to calibrate multiple HDRI lat-longs. Exploring how to remove lights from HDRI images and generate LDR proxy images to speed up workflow in Maya.
Class 9: Environmental lighting for action shots, Part 2Applying images prepared in the previous class to te scene in Maya using 360 projections. Adding more geometry to the scene to offer more coverage for the projections.
Class 10: Environmental lighting for action shots, Part 3Baking the 360 projections to create a texture map for the parking lot. Adding lights, check the lights using our grey/chrome plate, and preparing the scene for rendering. Using the final images in Nuke to explore the comp and discuss the result.
Chicago Orthopedic Surgeon, Dr. Gregory G Markarian specializes in the treatment of the shoulder, knee and all sports related injuries.Dr. Markarian has served as a Team Physician for several professional and amateur sports teams, including the Miami Dolphins, the Florida Marlins, the United States Women's Professional Volleyball League, The University of Miami, Dade County Public Schools, Chicago Enforcers, Naperville Youth Football and Benet Academy.With over 20 years of orthopedic experience, Dr. Markarian is not only highly skilled but is also pioneering new frontiers with Orthopedic Surgery. Dr. Markarian is a well-known expert in Single Portal Arthroscopy (SPA) - a new minimally invasive arthroscopic technique, designed to replace the need for two or three incisions required by standard arthroscopy.
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The busty bitches of the UK and Germany female fight clubs have been trash-talking about each other on social media who are the top catfighting, sexfighting and titfighting ladies in Europe. Especially big busty Charmaine Sinclair and big busty Dacada. These sexy long legged bitches taunting what they would do to each other and that they want to get it here and now till one can not carry on, because Charmaine want the right to take down German Queen-Bee Marina as soon as possible. They tear into each other, topless and with bare pussies in a no-rules contrast bitch fight that keeps the feud in hot erotic fighting with intense body to body embracing, hair pulling, tit fighting and floor rolling to bring each other down. And they link up for a pussy grinding tribadism duel at the end of their exhausting erotic contest to decide who emerges as the biggest rival of Marina Montana to challenge her in a no-limits woman to woman contest.
The personnel groupings show us what worked against Philadelphia and what did not. This type of performance was not happening early in the season because the Cowboys were so broken in 11 personnel. No disrespect to Allen Hurns and Deonte Thompson, but the combination of Cooper and Gallup is so much better it makes the Cowboys look like a different team. Sometimes, personnel matters a lot and changing out the QB because of a performance or two can be traced back to what he is given to work with. I know Prescott has struggled to place deep balls to Gallup, but the Cowboys are closer than most realize to being a terribly difficult team to defend against.
Here is an example of the Cowboys running out of 11 personnel. They go into 11 personnel and now the Eagles must go to nickel or you make them pay through the air. But if they do get in nickel, the Cowboys can then run out of 11 personnel and you see plenty of space for Zeke. If he hits the cutback, he can get into space quickly. He chose not to hurdle a safety this time but had a chance to break it all the way. Zack Martin getting to 54-Grugier-Hill is a pretty good matchup.
On the next drive, the Cowboys come right back to Cooper again on a beautiful corner route. This is a great route and a fine throw for 27 yards. Cooper is always open and sort of looks like Terrell Owens in his routes.
Here is another big play to a tight end early in the third quarter. The Cowboys throw a play-action pass off the zone read and here is Blake Jarwin for an easy 22 yards. Again, quick and decisive. Dallas has more room in the middle of the field because teams now fear the outside threats. Offense!
But what you love about Prescott is that he wipes the slate clean and keeps playing. His biggest throws came after the three giveaways; he just keeps playing. Here comes another blitz and once again, he easily computes what is happening and finds a pitch and catch for 13 yards. Football is simple this way. 59ce067264
https://www.iwra.ie/forum/general-discussion/pocket-neurology-2nd-edition-pdf